Mwo ecm mechs. Jamming is definitely cool, functionally and visually, but the omnidirectional jamming and stacking capability seems a little unbalanced, given some teams run with very ECM heavy setups. Mwo ecm mechs

 
 Jamming is definitely cool, functionally and visually, but the omnidirectional jamming and stacking capability seems a little unbalanced, given some teams run with very ECM heavy setupsMwo ecm mechs  Compared to other Commandos, it has the greatest number of missile Hardpoints

Versatile medium mech with decent tankiness. . why not have all mech do the same damage no matter what they have quiped. Lct-3m is also a good mech for lasers and speed. The Grinner takes the staple 5MPL Wolfhound build, and adds ECM to it. #2. pak cache files (optional) some documents on MWO in the document directory. As for ECM marauders: MAD-5L : Has Stealth Armor, which doesn't show up until at least 3063. it depends. However the latest edit is from before the change. One heat sink if you feel the ammo doesnt run out. The Pirates Bane is OK if you're desperate for a light mech with ECM to fill a slot, but it's not worth wasting the MC on. BAP doesnt do anything to stealth directly, it affects ECM and stealth relies on a working ECM that is not being countered, also for mechs equipped with ECM and BAP, BAP will not counter at all, ECM overrules the BAP. A good old Hellbringer Laser Vomit build fits the bill very nicely. Member. Well, there was a brief notice in the last Patch Notes regarding some problem with ECM: InnerSphereNews, on 15 October 2021 - 03:24 PM, said: Also, this patch includes reverting ECM stats to pre-August values. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. makes you appear cold in thermal vision. Clan Light Probe counters at 120 meters (so literally got to be inside the ECM bubble), though sensor enhancements aside from the probe itself will increase this range. I rarely see any light mechs besides the two ECM cappable Raven and Commando mechs. its like a blood asp b but at 75 tons. It's better to invest those points. Mechwarrior Mousse, on 11 June 2014 - 02:16 AM, said: Radar deprivation won't help an ECM mech much more than the ECM does already at long range. When it is equipped to your Mech, an entry for it shows up in the weapon groups HUD element that displays the ECM’s range as well as the mode it is currently in. probably the Raven 3L (ECM) or 4X (Jumpjets) both have 2 E hardpoints on an arm suitable for a pair or ER Large Lasers. Rookie. Never (16 votes [5. I ran a Mad Dog LRM build for a long time, but recently switched it to a hybrid LRM/ATM build for better. But the problem is: its not addition, it usually has a price of some weapon mounts. Thank you for your purchase!No-one read this suggestion, but may offer some resolution. holy shit, this thing is awesome. Bap has about 150m depending on the mech's. 6x ERML, MASC, ECM. The commando 2D is the only cheap mech to purchase that can load ECM making it the value choice. He is slow to target, but can be targeted. By gameplay, it's like an old-school poptart Btw, since 2020 such builds haven't been significantly buffed by quirks. 1) Many, many mechs have been introduced since the last ECM mech was added, the handful that can run it are in a tiny minority. Based on the feedback,. . No longer grants stealth to nearby. This list only includes Mechs available for C-Bills. Who the heck is going to turn off their "missle shield" and "stealth mode" to let in a few ecms?Casual TBR-BH "Wubbidy Wub" (4xcLPL, TC1, ECM) + omniset. Incubus is typically used in a direct combat. Its a fun build. it is too early to say what Mechs are best for stealth armor, it was only released on Tuesday. I respectfully disagree on putting new players in a forgiving Mech, e. For now, I'll focus on the stealth armor: If I were to equip the radar deprviation module on an ECM mech, the effect would basically be the same as stealth armor without the negative effects or possible tonnage usage. This includes the paperdoll info. is superfluous. That being said, the two classes I find the most difficult are lights and assaults. I plan on staying safe from the missiles by taking another break from MWO. I think all the ECM mechs have their strengths/weakness. . This works ridiculously well against static targets, think turrets. So at 700 meters out a turret can spot an ECM mech, allowing for LRMs to rain in? Seriously? The turrets in this game are just annoying. Just by playing the 'Mech, you will earn GSP, C-Bills, MC, Premium Time, and exclusive Cockpit Items, Decals, Colors, and Bolt-Ons! I vote for it being the third most powerful piece of equipment after ECM and SSRM's on these mechs. BAP (allows target locking powered-down mechs, potentially counters one enemy ECM, slightly decreases lock time due to increased sensor range) Targeting computers in theory will reduce lock times very slightly because they increase your sensor range but this effect may not be noticeable in any practical way. The November Update is here! This month includes delivery of the Annual Rewards Program 'Mechs (Happy 8th to many of you!), the MWO Comp Reward 'Mech,. None of them has ECM tough, so KFX-PR is truly unique capabilities from this prospective. 29 Oct 2023. Light mechs that have the most missile hard point of their class should not carry ECM modules otherwise they are impossible to beat in other light me. If you end up brawling three ECM mechs at once, pop a UAV and use comms to alert your teammates. Works other way too. Direct hit with NARC will disable ECM for 20-30 seconds, but another nearby ECM may still block targeting. Hellbringers are nice longer range mechs, ECM yay, but a bit squishy for my taste. Escort role: Adder is quite nimble, Cougar can carry ECM, well-played Kit Fox can be effective too. Jamming is definitely cool, functionally and visually, but the omnidirectional jamming and stacking capability seems a little unbalanced, given some teams run with very ECM heavy setups. Location Back in the MWO again and I digress; Posted 23 October 2014 - 11:40 AM. 1) Add only one of the following quirks into CT of the mech:-2. [/color] 25% increased sensor range [1] 25% decreased target level acquisition time [1] allows targeting of unpowered 'Mechs within 120m. MWO: Even if ECM didn't come out, Streaks should have been nerfed with this patch anyway. Other than narc's SEVEN second cool down. First, welcome back to MWO! Second, you should not view light mechs as beginner mechs and bigger=better. . This is your only option if you want ECM. Dont deny it completely because that. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 4 [Poll] Ecm On All Mechs? Started by Fate 6, Nov 29 2012 10:41 PM Prev; Page 2 of 5 ; 1; 2; 3; 4;When Wave 3 comes out and you get a Clan Firestarter with ECM and a brawling Medium with ECM. Stalker 3FB: no quirks, but ECM. LCT-1E 20 tons - 6SL. MWO already allows us to customize our 'Mechs beyond what would be deemed feasible, though it. If they have sensor nodes unlocked and active, they can even lock on upwards of 800m away I believe. (I can't find the reference on it, but I remember reading it quite clearly as described above. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. Back to top. Edited by cSand, 08 March 2015 - 09:04 AM. What is the current effect, when you have both the Beagle Active Probe (BAP) and ECM installed on the same mech and how were both affected by the changes to ECM range? MWO wiki states that the Counter-Functionality of BAP alone has a range of 360m but is replaced by the ECMs counter. 5 tons) But still enough to take a large UAC and some lasers. Bad Company; 241 posts Location Long Island, New York, USA; Posted 01 July 2015 - 05:49 PM. Mechs that can mount ECM Currently only the following 'Mechs can mount ECM: Commando COM-2D Raven RVN-3L Cicada CDA-3M Atlas AS7-D-DC The Jenner JR-7D was supposed to mount an ECM, but was voted down by the Devs at the. It is very mobile mech. You had ECM set to Disrupt Mode when it should have been set to Counter. Adv. Look at how obnoxious they make the gameplay on river city night where they starting attacking. You can say what you want, but the IS has worst mechs with ECM than the Clans. Currently, it's 1 narc, 4 LRM5s, 2 SSRM6, 2 SSRM4. The Guardian ECM (electronic countermeasure) suite is a piece of equipment that weighs 1. Started by GoldenArbiter, Jan 27 2013 07:23 PM. Remember, 99% of MWO players are dumb and chase red dots on the mini-map like a dog chases a cat (into traffic); accordingly ECM is really strong so use it! Solo Queue / Quick Play Mech List (Not Competitive Tournament Tier List) Light Mechs (20-35 tons) Inner Sphere. Soon enough the Clans will have their Medium ECM mech that is much better than the Cicada. (don't freak out. 2BLC + 3ERML + ECM. 203 IS mechs: 40 lights 60 mediums 52 heavies 51 assaults Four lights can equip ECM, one behind a paywall. If an enemy ECM is between you and your teammates I don't think the information is relayed to them. ECM already provides an umbrella to all mechs within 180m, so 1 ECM can co. BAP/ASM/ECM/NSS BAP: +15% detection. Member. A great LRM boat. Assault 'Mechs tons) are huge. Together with the current netcode problems it's impossible to win a 1on1 fight against one of them. I don't know if there is a "best" Mech for ECM, but there are decent choices. It automatically gives you faster weapons/health data on enemies, (I also think it. The quirks on the Raven-4X compensate for this weakness of the ERLL and adds to its advantages making for a very good Laser Sniper Light Mech: 2xERLL Raven-4X [mwo. No longer counters ECM. Moebius Pi, on 17 April 2016 - 07:09 AM, said: Starter mechs I look less at "It will teach you skills through a finicky setup" and more "reliable, forgiving, lets you earn C-bills easily" unlike some folks who suggest stuff like Centurions etc. The Shadow Hawk gets 2 energy in each arm, 1 missile in the head. Posted 04 December 2012 - 03:09 PM. MechWarrior Online. Even for those who have play. HERE IS THE LINK WHERE THIS INFORMATION CAN BE FOUND, AS WELL AS MORE. cAP increases sensor range by 25%, decreases Target Data time by 25%, and you can detect shutdown mechs within 150m. Going forward. The game is turning into Ecm counter/ disrupt mechs. 5% Heat Dissipation 2) The Legendary mech's unique outlier quirk is the Skill Node #240, unlockable only after all 239 Skill Nodes have been unlocked. Laservomit (BLC) new! LE300. Unlike other Locusts, it has no weapons in the arms. Its minus 1 missle hardpoint from the D variant putting it at the bottom of the Jenner list. not rediscovered tech, new-old tech. Technically, modifying a BattleMech is extremely tricky and risky, which is why few people would do so - on the other hand, the same goes for upgrades such as Endo-Steel, installing a Beagle Probe, or swapping your lasers out for a bunch of PPCs, etc. Currently large laser mechs are going to be at a disadvantage as there are many PPC mechs that will be shooting and scooting while you need to hold that laser on target. I would consider Sun Spider with 2x ERPPC and 2x UAC5 with ECM as sniper with ballistic back up. I ran a Mad Dog LRM build for a long time, but recently switched it to a hybrid LRM/ATM build for. With good speed and a good blend of missiles and energy weapons, it has proven itself over most other heavy BattleMechs. This means any mech that fall under 25% your maximum sensor range will be detected. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. This Mech runs up to 150kph, has decent armament, has ECM and TAG equipped, full Ferro Fibrous armor and is heat efficient. Now, everything else is pretty much free game. Many IS mechs have quirks that provide extra structure, some have extra armor, and a few clan mechs also have these boosts, but typically don't get as much extra on average. I tried not to go on for too long about the intricacies of each point, but if you have any questions feel free to post them in the MetaMechs forum. You might have to shell out for a nice engine and it's not as sturdy as the heavies but it is fast. MechSpecs is a community for every level of MechWarrior Online fan. The kintaro is there for the LRM 5 spam, Then the Trench buckets, well one has JJ's. Link left side, link right side, 3 for stagger fire and alpha key for go hot. Lights- Oxide, Jenner K & D, Huggin, Raven 4X, raven 2X and the two missle locusts. Hell, IS ECM mechs in general are basically non-existent in CW drops. The Timber Wolf is a second generation OmniMech and spearheaded the first Clan invasion of the Inner Sphere. Commando 2D with 4 SRM4s, Raven 4X with a Rac5 and medium lasers, Arctic Cheetah with SRM4s and ERSL, Flea 17/20 with MASC and Medium Lasers, Javelin 10P with 6SRM2, Javelin 11A with 7 Medium Lasers,. So the trade-off of increased diversity (normally touted by the developers as a good thing) for increased player satisfaction (also frequently mentioned as a goal of the. Socketing in the ECM capable omnipod should allow any variant of a chassis with a lore based ECM variant to use the ECM. List Of Ecm Mechs? Started by Xeven, Apr 13 2013 01:23 PM You cannot reply to this topic; Go to first unread post; 3 replies to this topic #1 Xeven. A uav or two will counter ecm lights easily enough even without any points into aux tree. Here's my situation. One, streaks on ECM mechs is irritating and a 2d with ECM made a mech that was already annoying even more annoying. MWO - CryEngine Variables values set by. Plus, ECM. These famous pilots would often modify their 'Mechs from. A formidable 100-ton Clan war machine, the Stone Rhino boasts an abundance of impenetrable armor,. Hero Locust and Hero Shadow Hawk on Reddit. The Patron Saint; 6,133 postsIts not "countering" the ECM at all. #1 tutzdes Jun 10, 2018 @ 8:31am I primarilly a light/medium mech pilot, so. There are several medium Clan mechs that are able to mount ECM (or just some variants of those): Arctic Wolf, Ice Ferret, Shadow Cat, Black Lanner. #10. Most of the mechs the others have mentioned are really good. Edited by Zyllos, 18 September 2014 - 12:32 PM. MWO pre-ECM had all the tactical options it does post-ECM, plus a bunch that didn't involve marching across open ground to brawl with Streaks and SRMs. Black Lanner Bellonarius. Edited by. Clan ECM: Myst linx Kit fox Arctic Cheetah Shadow Cat Hellbringer IS ECM Locust Raven Spider Commando Griffon Cicada Cataphract Archer Atlas Cyclops I feel like I'm missing some. there will be a real need for more BAP on mechs. 4) Bushwacker-P2. Mechs able to use stealth armor which have tonage and. cfg to copy in your install directory. Firepower and durability are lacking, but speed and agility is second to none. In MechWarrior: Online, players takes the role of a "MechWarrior" who pilots large bipedal combat vehicles known as BattleMechs (Mech for short). They trade speed and maneuverability for firepower and armor. Ideally enough to do an instant kill against an enemy via headshot or in some cases a backshot. No mech causes quite the nuisance in long-ranged drops as. 514 posts Posted 07 December 2012 - 09:24 AM. The idea of "scouting" as a light mech or "supporting" with Narc, ECM, AMS, etc. Crossed out ECM Mechs countered by an enemy ECM have their ECM symbol replaced with a crossed out version. Mobile role: Piranha and Mist Lynx are kinda "glass cannons". No (252 votes [85. You need to be running an ECM mech. you can run an lbx 20 and smls on it or do the common mpl hmg build. Other classes (enemy) go hungry (damage points, and destroying em), and the armor is like wood other than metal. ECM with both skill notes (30% base + 45% = 75% as before): Enemy range is now reduced by the "old" 75% to be at 200m without any skills that. The best fundamentals to learn are sticking with the team and trying to constantly fire at enemy targets of opportunity at minimum trade cost. I mostly use my Viper "Medusa" for this role. that all being said, i certainly dont think it can be called "cheat mode", all it does is provide radar cover and as mentioned is quite easily countered/disabled or destroyed. At the time the Atlas AS7-D-DC entered into MWO, PGI didn't have a function for a Command Console, so they instead gave the D-DC an ECM in MWO. Visit [ mechs ] to explore the 'Mech database. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 2. The giants of the 'Mech world, the 80-100 ton Assault BattleMechs are the de facto kings of the battlefield. The hero Quickdraw is possible the best MRM mech, it has crazy quirks. 222. Other strong contenders are the blood asp, and the night gyr. ECM, or Electronic CounterMeasures works to impair enemy sensors by. Except for perhaps the Mad Cat, these mechs can tank a fair amount of damage, which in my opinion is important until you get better at aiming, positioning, and heat management. It literally never worth it to try an ecm mech for a brawl. Test it with a pal in training room and you will see. Member. . I know I want ECM on most of My Mechs, but if a Team mate is carrying one, cool. I just learned that jump jets and ECM are for now mutually exclusive technologies in the game. If ECM is so powerful that you guys are actively avoiding chassis that have it, then just fix it. ECM in counter mode can disable one ECM device within 180m. I would consider Sun Spider with 2x ERPPC and 2x UAC5 with ECM as sniper with ballistic back up. This would be a QoL change with little impact on general gameplay. with fats enough locks youc an also poke, lock, volley and disappear. Sensor range will do the following: 1) Boosts sensor range 25% from 800m to 1000m (So, yes, you'll be able to lock missiles farther out, because you'll SEE things farther out) If you wanna be "super cool" with your missiles, load up a BAP, too. I'd be in favor of ECM on all mechs IF it's fitting requirement were really forcing a compromise between ECM or firepower/heat management. Essentially it boosts radar coverage, locking and scan strength. Raven RVN-3L Build “Speed Freak” Fastest Light Mech with ECM, SSRM2s and TAG! There is still no light Mech on this blog so let´s change it. smurfy-net. As an extreme example, Clan Adder (35ton Light mech) can field just one UAC20 with enough ammo (thanks to MWO/Cauldron recent patches). PGI please get rid of the stealth armor and lower the firepower of the machine guns you have totally unbalanced the game and taken all the fun out of playing larger mechs which have no defense against these little terrors. 5 Mechs with AMS = all missiles shot down = infinity seconds to kill. One AMS shaves off enough damage to survive an alpha that otherwise would've killed you. If PPC's jam out ECM, PPC's also jam out Beagle. Opposed to 90% of players who use default settings and see about 400 meters thanks to. 5 ton pieces of equipment that can work to have an advantage over each other, and defeat each other depending on player use. Evvo Jun 12, 2022. Unlike TAG that requires the firing 'Mech to maintain a Line-of-Sight on the missile target, the NARC Beacon allows a 'Mech. King Crab KGC. We are thrilled to announce the long-awaited for the next brand new 'Mech chassis to MWO, the unstoppable Stone Rhino. slots will now turn red when over, as tonnage does. Fafnir. Otherwise remains the same. I get regularly left. Otherwise remains the same. Lights- Oxide, Jenner K & D, Huggin, Raven 4X, raven 2X and the two missle locusts. when I found MWO I had to play it. PGI dropped the ball big time with ECM because MWO is pretty much the exact opposite of TT ECM. You are better off mounting two PPC in one arm of a mech, then two either ER laser or Large Pulse Laser in the other side. Tried again yesterday and the results were different. Questions About Mechs And Ecm. See full list on mwo. This means lights facing a Streak equipped ECM mech usually die (although commandos are a touch slower, so there is a chance to run from them). In many ways it's similar to the Annihilator with its extremely heavy-hitting loadouts. Assassins dominate all other mechs at 40 tons. This guide is packed to the brim with information and will help you understand how to build your mechs in Mechwarrior Online. Cyclops Sleipnir is arguably one of the best assault mechs, if not the best, due to the twin torso mounted gauss rifles. ECM is great for being less targeted, so you can shoot more. Not too hot, so it can sustain it's rate of fire almost indefinitely. It doesn't actually reduce sensor ranges. So if mechs with ECM and AMS are “gods” and a guy boating LRMs or Streaks kills such a “god”, does the LRMer or Streak boater become like a greater god in this theoretical pantheon, or ascend instantly to some heretofore unknown MWO heavenly game mode, or at least get some sort of “god slayer” title, or what?A particular puzzle to me is the Cyclops Sleipnir. I also do well with a 4 HML ECM Ice Ferret. Edited by Egomane,. It was more varied and interesting,. Jump to content. Annhilator Mean Baby can do MRM120. fixed bug where toggling engine up/down caused clan xl to change to IS xl. Many consider the Timber Wolf to be the undisputed "Jack of all trades" heavy mech with a wide variety of useful. Are there more medium or heavy mechs in Battletech that has ECM, jump jets and decent firepower, but haven't been introduced to MWO yet, at the. Enhanced ECM skill node no longer applies a Stealth armor cooldown bonus to Clan mechs (which don’t have access to this armor) Patch Files (Direct Download) To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. An ECM mech within 180 meters of the actual UAV can jam its communications, blocking 100% of signals from it An ECM mech, however, cannot 'hide' from a UAV using electronic means. MWO UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL. While they generally excel as Brawler 'Mechs, their blend of traits means the Medium class of 'Mech is capable of filling many roles on the battlefield. Which means bigger guns, more ammo or more equipment. So far I got the Raven, Cheeta, Shadowcat and Cicada, being Cheeta and Shadowcat being my favorite ECM mechs so far. MWO Tier Lists, Guides, Builds, and More. It can have ECM, a single jump jet, and a nice mixture of 2x Large Pulse and 5-6-ish ER-ML (this is technically a little flexible). The Lighthouse, on 18 August 2018 - 09:28 PM, said: 1. I like the Shadow Cat, it is effective and fun to play, but this mech is. And the occasional PPC hit i guess. Find and compare 'Mechs with different weapons, equipment, and skills in MechDB, the most reliable and updated source of MWO information. I am not certain but I believe if your target is being protected by an active ECM that doubles time to target info and missile lock times. Archer is also OK, but you need to buy the real cash hero to get the ECM variant. To be honest, I. I always put BAP on the rare LRM boat I run unless I desperately need the tonnage. The prevalence of ECM is primarily a problem because the clans can slap it onto most popular builds with ECM equipped omni-pods. However, it is one of the few mechs in the game that can use ECM, Stealth armor, jump jets, and still has enough different hardpoints to let you build a lot of different variations. 14 August 2013 - 06:47 PM. More than half the time (18 votes [5. Visit [ mechs ] to explore the 'Mech database. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion. Hero Locust and Hero Shadow Hawk on Reddit. 2) Make ECM jamming and countering effective to only a targeted mech, provided that mech is within some range of the ECM. This is because ECM is rolled into an "XL premium package" on the Raven and Cicada but available for the stock engine. No active probe, TAG, etc. Then it should be able to slink out of sight and relocate within a reasonable amount of time (in an ideal world). It's the only Locust capable of using ECM and comes with a 190 XL engine (the maximum for this 'Mech) and Endo-Steel. Plus maybe unvavorable weapon slots. A. They help and as long as there isn't a lot of enemy ECM are pretty effective. Compared to other Commandos, it has the greatest number of missile Hardpoints. While escorting heavy and assault 'mechs, you're the guy chasing away enemy lights. In Battletech a "support mech" is a long-range weapons platform. Bap should counter one ecm near it but if you are wolf packing with other ecms the overlapping ecms will nullify the bap. Let's try to keep focus here. These 'mechs are usually very fast and/or can provide AMS/ECM cover for the team. Ecm mechs can't get a decent weapon loadout. Pir 1 and the laser options are still good. . No More Ecm Mechs Please Started by HellJumper, Mar 08 2015. The Shadow Hawk gets 2 energy in each arm, 1. There is also the option of using a 300 STD engine (same weight as the 300 LFE) and build a bit of a zombie since the loadout. Or the other alternative would be make all the. Still, ECM isnt what makes or breaks mechs, and oftentimes, you may be better off running a non-ecm mech because it has better hardpoints and or quirks. Clan: ACH with 6 LMG and 3 HML. The line gets stretched from other mechs getting ahead of them selves. Maybe the plan is to wait until clans? According to Sarna. ? I like being able to guarantee my own locks, and the AP prevents being shut down by a nearby ECM mech. 1b ) For the Clan side, you can also choose one (1) bigger ballistic weapon, and a battery of medium or even ER-SML lasers. Angel Suit ECM is another story. com ECM used to hide your mech up to 0. Each Legendary 'Mech is a new variant of an existing chassis, has a custom paint job, an "outlier" quirk, and a 30% C-Bill boost. Ecm Mechs Started by FarEYE, Mar 25 2013 12:36 AM You cannot reply to this topic; Go to first unread post; No replies to this topic #1 FarEYE. The reason is simple. It is just curious that they went with ECM in MW5, when the Cyclops is perhaps the premiere candidate for a BAP capable assault mech. When the fight is joined, and people start popping UAVs, you'll find that AMS still has some merit; especially as a light mech vs. clicking armor arrows now selects the text input to better indicate that armor can be typed in. In case of brawl/midrange situation, ecm actually quite a decent addition to any mech. Then it needs to be hit by lockable friendly missiles such as LRMs, ATMs, and/or streaks. Yeah, gauss weapons or LB-X AC's work best with stealth. Probably one of the better options for Quickplay on this list. Ecm buble greatly reduce radar range and wont let you relay the info to your team. A good old Hellbringer Laser Vomit build fits the bill very nicely. but should be a bug. Enemy ECM should be a large red hued circle on your radar. I'll take a superchicken all day over a faster firing, slower, un-ECM'd mech. Commando with 3 ssrm2 in counter ECM mode will probably be fun for taking down opposing ECM mechs. The heat build-up from firing until full jam bar is about 80%. - It'd cost 750K to add an additional AMS/ECM hardpont Edited by technopredator, 28 March 2022. Lights avoid mechs with streaks. the issue is i cant target anything when an ecm mech. MechSpecs is a community for every level of MechWarrior Online fan. Well, One could build the MWO version of the Atlas AS7-D-DC with an ECM unit. If an enemy ECM bubble (180m radius from the mech carrying it) is between you and your target I don't think the BAP. Best used as Team Support, giving ECM / AMS cover, LRM Support and additional Lasers in close range combat. Sensor Module: +15% detection. In the current state you are forced to use these light ecm mechs to have a good chance of countering the other light ecm mechs of the enemy. there are more ECM Mechs coming soon with the Inner Sphere Resistance heroes and the Clan wave 2/3 Heroes, the Wolfhound Grinner and 2 varients of the Ice. (as long as both are in the 200 meter radius) its safer to assume. The ability to equip an ECM suite to a Mech will be limited to specific variants. To use the Active Probe is simple; simply have it. Clan mechs except marauder 2-c have omnipods with ecm hardpoint inside so you can install that on a different base chassis Light: Arctic Cheetah ACH-P KitFox KFX-C MistLynx MLX-C Medium: Shadowcat SHC-B Heavy: Hellbringer HBR-Prime Assault: Marauder IIC MAD-11C-D Edited by Chaossaur, 22 July 2017 - 08:08 PM. . It just means against Streak and LRM mechs while ducking in and out of cover they would lose their locks quicker and more frequently. The LCT-PB "Pirate's Bane" is a Hero Mech. 2) Would be useful to add it to the medium space to give that weight class more viability, and with the 3/3/3/3 thing coming in, doing this is one of the few ways in which to keep the incoming horrendous queue times. Add 2 additional Hellspawn 'Mech Variants to your pack for $15. I've heard a number of ways to deal with light mechs (shooting the legs with lasers on chain fire, positioning, and such). Ecm Clan Mech That Can Carry Gauss Started by eminus, Jan 21 2019 01:21 AM. Member. If everybody is equally skilled and everything is balanced perfectly you still have a loose chance of about. Still, ECM isnt what makes or breaks mechs, and oftentimes, you may be better off running a non-ecm mech because it has better hardpoints and or quirks. Sep 17, 2021 @ 8:04pm "This guide is packed to the brim with information and will help you understand how to build your mechs in Mechwarrior Online. Posted 05 December 2012 - 03:17 PM. You need a BAP to detect shut down mech. 3) Other symbols Target This enemy mech is marked by TAG from a team member. in lore. The Guardian ECM (electronic countermeasure) suite is a piece of equipment that weighs 1. ECM is useful, yes, in the initial phases of the fight. I'd see a mech with ssrms only having trouble if that was the sole weapon the mech had trying to fight multiple stealth-ed mechs. The increase in sensor range, target info time, targeting unpowered mechs (never used this feature to be honest), and the ability to cancel ECM in the 180m to 240m range are all useful and overall make it a worthwhile. I made this build back when piranhas were first released and our group has been using it ever since. At the end of the round, all 'Mechs within the ECM bubble get their stealth charge back. Give it sensor investment for seismic sensors to tell when you have a light coming up behind you and use a uav as an anti ecm/ distress beacon. Fox - ECM, 3 AMS, lazors -Fafnir 5- ECM + Stealth, 4 AC5 + 3 ML (yes, this stupid thing works really well). That has missiles and lasers, which might make it better at being an IS ECM mech. Seismic, yes, you still show on that. ECM - Electronic Countermeasures (ECM) Offense [| ] Alpha Strike - Firing all 'Mech weapons at once.